From this Instagram post by @__dannh I guess it could be cool to have this in Vuo too for example here when you want further z-objects to be fade-out even if unlit.
Should this be like a camera setting ? Or more like a 3D object settings for more modularity in the scene ?
This is possibly a duplicate to be merged with fog by @jersmi although he talks about colors but in a scene with multiple colors a pure camera opacity fade-out could be good ?
Something like a point light but that also affects unlit objects in fact.
I hope this is not as compute heavy as a Depth of Field / Focal Blur / Bokeh