Antialiasing post-processing filter (FXAA)


It’s fairly trivial for someone to make right now, using the shader toy node.

It could be useful to include SSAA in this node as well, and possibly different types of AA methods.

SSAA would render out a smaller image (depending on its power: 2; 4; Etc)

FXAA is no change in size - MXAA also looks like a great contender for quality AA at same size.

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