Dragging a cable towards an off screen node position causes auto-pan overshoot making for extremely difficult successful cable completion

Steps causing the bug to occur

  1. click output port
  2. drag to left or right to find a node slightly off screen
  3. —> editor tends to over-shoot the panning past the target node
  4. come back the opposite way towards target node
  5. —> editor tends to over-shoot the panning in other direction past the target node
  6. rinse and repeat and slow down

How did the result differ from what you expected?

didn’t ‘just work’ like i thought it would :-)

Have you found a workaround?

slow, fractional pixel by pixel movement near the last inch of Editor window. time consuming.

Other notes

  • Vuo version: 1.2.1
  • macOS version: OS X 10.10

watch my screen capture here:

Yep, that’s a bug. We’ll work on it.

In the meantime, a couple of additional workarounds:

  • start dragging the cable, then use 2-finger scrolling (on a trackpad) to move the viewport
  • start dragging the cable, then use the scroll wheel (to scroll vertically) or shift-scrollwheel (to scroll horizontally)

haha I use a Wacom and stylus which preclude those methods. I can reach up to my MBP which is on a riser stand but I get forearm strain if I do it a lot :-)