Incorrect UV map on Make Grid Points Object

Steps causing the bug to occur

  1. Make Grid Points Object
  2. Make Make Grid Lines Object
  3. Input image as shader
  4. Image displays stretched vertically on the point grid, it’s correct on the line grid.

Have you found a workaround?

No.
But if I use image resize and feed it a 1:1 ratio image it displays at the correct proportions. Sadly this does not resolve the issue. I want to feed the same image to both a point and line grid and have the image the same on both.

Other notes

  • Vuo version: 1.2.8
  • macOS version: macOS 10.12
  • How severely does this bug affect you? It prevents me from completing a specific task with Vuo.

Incorect UV map Grid points object.vuo (3.59 KB)

ahhaaa found a work around: use Smokris.Reinterpret 3D Object on the line grid and it keeps the same UV mapping.

This will be fixed in the next release, Vuo 2.0.

Resolved in Vuo 2.0 beta.