I would encourage the VUO team to step outside of the team perspective for a moment.
If you took any graphics creation app that people use, but visualize that the background was always black…it is possibly the best case scenario to say it is a bug. Or imagine a new graphics API release from Apple, with background always black. That would not be considered a feature request type of scenario.
It seems that only allowing clearing with black in the creation of a system which people are supposed to be able to use to create visuals is a day one type decision one makes to get something going, and forgets to go back to fix.
There are a list of objects that connect to a window. But black isn’t one of those objects. It is injected in the scene without the user doing it.
If it is an “on purpose” decision…is it that everyone is supposed to like black? Is it kind of like the inability to control colors with point data? Just deal with minimal color capability?
I respect that this may be an issue where there is not agreement, and in my attempts to support my argument I mean no disrespect or ill will.