Demonstrates the use of Vuo to create a simple game.
Here’s a Pong clone using the bouncing ball algorithm posted previously in the composition gallery. I haven’t refactored the composition so it looks a bit messy.
Player 1 keys are W and S, Player 2 keys are P and L.
Video has some sound too.
Instructions
Player 1 keys are W and S, Player 2 keys are P and L.
Nice! I appreciate the commenting in your comps – your “best practices” at work. :-)
If I was to add something it might be a smoother on the paddle movement to get a bit more organic response from it. The built-in hold/repeat is a little slow, too, eh? I notice that the ball/right paddle collision is a little off (in the video, too).
Hi @jersmi well spotted on the collision detection on the RHS paddle. I’ll go back to this and make the paddles move more smoothly. I could also have sub-patched the composition and arrange nodes more clearly I guess. I appreciate your feedback and challenges to help me learn…