An experimental node that toggles the VuoShader “isTransparent” function to true or false.
This allows to overwrite some built-in settings.
Note that it doesn’t make a copy of the shader, so all instances of that shader will be changed over the composition, duplicate the shader if you only want one instance to be affected by the change.
Put these .c nodes inside your Vuo Modules folder, like for compiled nodes.
You can search for these nodes in the Vuo Node Library by typing
Public Domain, any feedback or improvements welcome.
27/05/2020 : Converted to a single node with a boolean instead of 2 nodes.
bss.shader.transparencytoggle.c.zip (1.01 KB)