Shiny Spheres

Draws a few spheres using a simple HDRI reflection shader.

This composition requires the Parabox Make Shader with GLSL node.

The environment map was captured by


Drag with the mouse to rotate the camera. (1.21 MB) (4.1 MB)

Screen Shot 2015-04-15 at 22.47.37.jpg


Two birds with one stone… glsl coding in the editor, and I’d also been wondering how to make a trackball!

Can we get this to work with Vuo 2.0?

1 Like

:point_up: this!

2.0 support, please! :pray: