Will you implement the ability to use tessellation?

As said above, will I be able to use tessellation on your software in the future?
I’ve read that now with OpenGL 4 you can do it even on Mac!
Thanks.

On Mac OS 10.9, some Apple hardware already supports OpenGL 4.1.

We plan to eventually add support for Geometry and Tessellation shaders in Vuo, but we haven’t yet established a timeline.

yeah sorry, i edited my question about open gl version
but you replied too fast :)
really looking forward to it… it’s gonna be a breakthrough!!