We have Add Noise to 3D Object
and some great others, but what you guys would think of an Add Noise to List
node ?
Perhaps there is already a method for doing this I could have overseen !?
Or will Iteration: Turn most nodes into iterators by allowing single-value ports to accept lists do this ?
noisepoints.vuo (5.28 KB)
You can actually do this with Calculate List
, which has functions for perlin and simplex noise (and random numbers). Example attached.
noisepoints.vuo (5.28 KB)
1 Like
You can actually do this with Calculate List, which has functions for perlin and simplex noise (and random numbers). Example attached.
Coool gonna check that out, thanks !