I know I can count the list items in the output of the Enqueue node and subtract the maximum items input value from that number (and anything less than zero means not full yet).
But why not just generate an event in the Enqueue node and output it so I can turn off the code that is filling the enqueue to help me save CPUs? The C code is already counting and comparing the list item count with Max Items input. I’m firing 1000 events a second at this Enqueue in start up phase of composition and don’t want it to execute at all once it’s made the initialisation list, which then is passed to another list making processes and so on, and so on, for the initialisation phase of this composition .
Saves user time and canvas clutter more importantly.
I guess I could make a sub-comp for it but yeah, shouldn’t need to for something so generic.