"Change All Shaders" sometimes causes the composition to crash

Steps causing the bug to occur

The vuo loader often crashes when more than one video texture pass through the syphon to an object that I exported from the 3D editor.

syphon.zip (7.55 KB)

syphon.zip (7.55 KB)

1 Like

We’ve converted your discussion to a bug report. The underlying issue isn’t directly Syphon-related; it’s a situation that occurs sometimes with Change All Shaders and the rendering of a shader. Here’s a workaround that uses a Hold Value buffer the Syphon events into a single event stream, which gets around the problem.

SETUP-workaround.vuo (10.6 KB)

Thanks, but that didn’t fix the problem. It was only after I imported the model to the individual parts that the crashes stopped.

@mikeiv,

Sorry it didn’t fix your problem. We’re planning to have a fix in the next release. It would be great if you could test this again at that time.

Fixed in Vuo 2.4.0.