I want to ripple a quantized object and also put an image or a series of images on the skin of the 3D shape. Ideas?
im trying to put an image of a face on a 3D objects in order to stretch, pull, and distort a face. The weirder the better.
You can pass a 3D object through a series of object filter nodes (Quantize 3D Object
, Ripple 3D Object
, etc.).
To put an image on the skin of a 3D object, you can use Shade with Unlit Image
or Shade with Image
.
DistortFace.zip (43.3 KB)