Steps causing the bug to occur
- Issue per here: https://community.vuo.org/t/-/6897
Log of crashed thread:
Crash here btw:
Thread 11 Crashed:: Dispatch queue: org.vuo.composition.RenderLayersToWindow:updatedWindow
0 libVuoGlPool.dylib 0x0000000100555710 VuoGlProgram_getUniformLocation + 10972
1 libVuoGlPool.dylib 0x00000001005558e8 VuoGlProgram_getUniformLocation + 11444
2 libVuoGlPool.dylib 0x00000001005558e8 VuoGlProgram_getUniformLocation + 11444
3 libVuoGlPool.dylib 0x0000000100555824 VuoGlProgram_getUniformLocation + 11248
4 libVuoGlPool.dylib 0x000000010054f9dc VuoGlPool_logVRAMFreed + 92
5 libVuoGlPool.dylib 0x000000010054f938 VuoGlTexturePool_disuse + 288
6 libVuoGlPool.dylib 0x000000010054fc20 VuoGlTexture_release + 288
7 libVuoModuleCache-installed.dylib 0x00000001049b192c VuoImage_free + 176
8 libVuoModuleCache-installed.dylib 0x0000000104d6e9cc VuoShader_free(void*) + 424
9 libVuoModuleCache-installed.dylib 0x0000000104d62bcc VuoSceneObject_free(void*) + 56
10 libVuoModuleCache-installed.dylib 0x0000000104c6f9f8 VuoListRemoveLastValue_VuoSceneObject + 104
11 libVuoModuleCache-installed.dylib 0x0000000104d62be8 VuoSceneObject_free(void*) + 84
12 libVuoModuleCache-installed.dylib 0x0000000104d5fba4 VuoRenderedLayers_free + 32
13 ClappyDataLogger-i3sEAq.dylib 0x00000001093543bc ClappyDataLoggeri3sEAq__RenderLayersToWindow__updatedWindow + 600
14 libdispatch.dylib 0x0000000198657ec0 _dispatch_client_callout + 20
15 libdispatch.dylib 0x000000019865f6a8 _dispatch_lane_serial_drain + 620
16 libdispatch.dylib 0x00000001986602a4 _dispatch_lane_invoke + 404
17 libdispatch.dylib 0x000000019866ab74 _dispatch_workloop_worker_thread + 764
18 libsystem_pthread.dylib 0x000000019880389c _pthread_wqthread + 276
19 libsystem_pthread.dylib 0x00000001988025d4 start_wqthread + 8
Have you found a workaround?
Nope :(
Other notes
- Vuo version: 2.3.2
- macOS version: macOS 11
- CPU: arm64
- How severely does this bug affect you? It prevents me from completing a specific task with Vuo.