Steps causing the bug to occur
- run supplied compositions
- cube rendering runs at half the frame rate as does sphere (sphere runs at 60, cube 30)
Have you found a workaround?
Don’t use make cube
, and use a Cube 3D model.
Other notes
- Vuo version: 1.2.3
- macOS version: OS X 10.9
- How severely does this bug affect you? It prevents me from completing a specific task with Vuo.
GPU tested: NVIDIA GeForce GTX 670 2048 MB
This causes a huge issue when scaling the object number up. I can’t really get past 100 iterations. But sphere or 3D objects go up to crazy huge numbers (2000+)
Maybe this is due to the fact that vuo.scene.make.cube.1
is currently vuo.scene.make.cube
with the same texture fed into each face? If so a possible solution would be to use a standalone cube generator?
Bug_Cube_Rendering_ISSUE.vuo (5.32 KB)