Consider this alpha grade, please. There may be some instances where a composition won’t fire down correctly with this, or it may be due to a bug with parametric mesh(?). I’m unsure, but please respond with test cases if that happens.
@scrat, Vuo 1.1 has a built-in set of nodes to make heightfields. Check out the Displace 3D Object with Image node and its example compositions (Dent Room, Displace Radial Gradients, Make Rugged Terrain).