How to Fire Periodically in an Image Generator?

For the Image Generator protocol, how should I make something that behaves like Fire Periodically?

textLayerFade.vuo (5.51 KB)

Just discovered the bug report, Strange behaviour “Fire Periodically” when rendering. Is this related? Based on Jaymie’s tutorial on the Image Generator protocol, I thought Fire Periodically was expected to behave this way, especially when rendering out to movies? Perhaps this could be related in general to @George_Toledo 's feature request, Time Mode/Evaluation Changes?

@alexmitchellmus’s workaround worked for me.

textLayerFade.vuo (10.1 KB)

To clarify, that’s from Strange behaviour “Fire Periodically” when rendering.

Screen Shot 2016-02-19 at 3.09.31 am.png

Another option is Snap Value -> Increased (as mentioned on Image Downloading + Rutt Etra).

If you don’t need an indexed output leave out the +1, I was reading an index (cheep way of changing a composition variable). And the whole modulo thing.

Yeah, I always get caught off guard when nodes behave differently depending on rendering mode. I will get used to it!

@jstrecker, what do you think of having a warning similar to node feedback if Vuo notices you are using non-image-protocol-friendly nodes in protocol mode? Instead of in the node blurb.

. (5.39 MB)

Screen Shot 2016-02-25 at 11.07.16 AM.png