In the context of the Image Filter Plugin example, is there a varying variable or attribute …or something else in the Vuo SDK that can be used to retrieve the image dimensions of the input image?
Can you show a simple example of getting the image dimension resolution, and using it in a shader?
I know there is already the built in node for getting the image dimensions, and that can be passed to the shader manually, and that works for me. I’m just speculating that if it’s a built in value I can access, that two ports can be shaved off some nodes.