Azy’s example is neat :) Before I saw that post, I was working on some other examples, so I’ll go ahead and post them.
Simplest, least flexible: GridOfCubes-arrange.vuo — Spread List Items -> Arrange 3D Objects in Grid
, with slices=5 meaning that there are 5 “rows” in the z direction
Can adjust cube positions: GridOfCubes-copy.vuo — Feeds Make Parametric Grid Points
and Make Points Along Curve
into Copy 3D Object : Translations
. You could vary the positions by feeding in different points, e.g. using the Time port and some math in Make Parametric Grid Points
. You could also feed points into Rotations and Scales.
Can change individual shapes: GridOfCubes-list.vuo — Uses Build List
to build up the shapes. I have it randomly picking between cube and sphere (1/9 chance of a sphere). You could also pick based on the index, so that e.g. the center shape is always a sphere.
For animating with continuity, see Azy’s composition and also Magneson’s points-moving-around composition on Last one today (promise), to completely ruin your weekend..
Do you remember the qc developer composition that was a mass of repeated cubes, in a big cube formation?
Nope, but I’d like to see a link/video if you know of one.
How would you think is the best way to approach something that looks like this, in Vuo? Building Loop on Vimeo
Hm, maybe that’s a separate question or discussion? I’d like to know how you made it for the video.
GridOfCubes-arrange.vuo (3.09 KB)
GridOfCubes-copy.vuo (4.65 KB)
GridOfCubes-list.vuo (4.42 KB)