Icosphere takes long time to respond

Steps causing the bug to occur

  1. Load Composition
  2. Move Angle of Icosphere
  3. Icosphere takes long time to move to angle- graphics slowdown

How did the result differ from what you expected?

I would think that the Icosphere would be responsive and move like a 3D Object

Have you found a workaround?


Other notes

  • Vuo version: 1.2.0-alpha1
  • macOS version: OS X 10.9

Running Alpha1 Vuo 1.2

We’re planning to improve Make Icosphere performance before the final Vuo 1.2.0 release.

When the Make 3D Object nodes receive an event, most of them regenerate their geometry and re-upload it to the GPU. So another way to improve performance is to just execute the Make node once, then apply a transformation using another downstream node such as Combine 3D Objects, like this:

Now the scene will continue to use the already-uploaded 3D object.

In the final Vuo 1.2.0 release, we improved the performance of Make Icosphere. (Though in general, as with any 3D mesh generator, I’d still recommend using its built-in Transform port just for static positioning, and instead using Combine 3D Objects for animation.)

Thanks for fixing @smokris.