"make transform list" inversion

Is there a way to get the inverse result of a “make transform list” list of transformation?
In other words: how can i calculate the coordinates of a the original point, knowing the coordinates it has after the transformations applied though a “make transform list” node?
regards
michele

Not that I know of. It could be done if there were an Invert Transform node (matrix inverse) and a Transform Point node (applies a transform to a point, and outputs the transformed point). Converted your question to a feature request, opened for voting.

Hint to anyone who might want to implement these nodes yourself: There are already functions to invert a matrix and transform a point in type/VuoTransform.h.