More Blur nodes

Could we have a few more types of blur? Lens/box/zoom/motion/mask (along with unsharp mask, already requested)?

I would imagine that the built-in blur is light on resources, based on how it creates a diagonal pattern. Could the built-in blur node add an option to “square up” the blur?

In QC, I used vade’s v002 blurs. I miss them.

Sure, more blur types would be good.

The diagonal pattern in the existing Blur Image node is actually a bug, which we are already planning to fix.

Just putting this glsl MIT code here, looks like nice bluring…
https://github.com/Jam3/glsl-fast-gaussian-blur

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I like the “bug” that creates the diagonal blur. I vote to keep this option (or maybe add left/right option).

In place of the diagonal bug, we were thinking a directional blur (aka motion blur) node.

A masked blur is already possible now, though could be made more convenient for this feature request. Here’s a demo.

Screen Shot 2016-05-29 at 22.12.33.png

blur-mask.zip (47.4 KB)

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Numerous blur varieties added in Vuo 1.2.4.