Using .mtl material files with .obj 3D models

Steps causing the bug to occur

I’m starting with the DisplayScene.vuo tutorial… but only get a grey 3D model. Can anyone advise on how to get a material to work?

Attached is an image of the folder containing the model and material… as well as the basic DisplayScene patch

How did the result differ from what you expected?

I’m used to using the V002 Model Importer patch in QC. When an OBJ file is loaded, the corresponding MTL file is automatically used for the material.

Other notes

  • Vuo version: 1.0.1

Screen Shot 2015-02-25 at 7.51.26 PM.png

Screen Shot 2015-02-25 at 7.52.22 PM.jpg

Hi, @tivonrice.

As of Vuo 1.0.1, Vuo automatically loads textures (diffuse, normal, and specular) for .3ds and .dae mesh files. (Possibly some other mesh file formats, too.)

It doesn’t support loading textures from .obj+.mtl yet. I just converted your question to a bug report. We’ll take a look at getting .mtl files working soon.

Fixed in Vuo 1.1; Vuo now loads an .obj file’s .mtl file and its texture files.

Excellent… Thanks for the quick update. Just purchased 1.1, and will check it out today